Metagaming is a specific term that players use in video games. It is the case where players who do not have any relevant information about the state of the video game, apply real-life knowledge and experience to determine the actions of the character. The metagame is a gameplay rule that reflects real life. Another explanation for the term is that metagaming is moving Character (IC) information to non-role acts.
The gameplay is a process in which gamers interact with online games, especially video games. It is defined through the following traits: the connection between the game and player, various challenges and handling them, video game rules, plot, and gamers' connection with the plot.
Metagaming is noted as cheating in a competitive video gaming context. It is a pattern of "breaking character", because the characters are making judgments based on the knowledge they couldn't know. It is usually severely wrong admitted because it subverts the emphasis of a proper character description based on gameplay experiences and back-stories that designates role-playing video games.
This expression shows that everything the player says and all the movements he has done should be perceived as making or saying characters and that he does not talk about out-of-game issues. It is anything the characters do inside the role-playing video games.
If the player hasn't met someone as In Character and reads the ID on his head and finds his ID from the player list and calls it by name, it causes metagaming violation. As a role, users should meet the player and ask for his signature. In other words, if one user sees the competitor’s name written on his head, but the user did not meet that person in the role, he can not learn that player’s name without asking, and call him by his name before he makes acquaintance with him.